16.05.2018

Hämäläinen Raija, Professor (Department of Education)

Professor, PhD
Hämäläinen Raija, Professor (Department of Education)
Room:
RUU A334

Raija Hämäläinen works as a professor at the Department of Education, University of Jyväskylä.

 

Publications and presentations

  
 

ARTICLES IN JOURNALS WITH REFEREE PRACTICE

  • Hämäläinen, R., De Wever, B., Nissinen, K. & Cincinnato, S. (2017, in press). Understanding adults’ strong problem-solving skills based on PIAAC. Journal of Workplace Learning.
  • Hämäläinen, R. Kiili, C & Smith, B. (2017). Orchestrating 21st Century Learning in Higher Education: A Perspective on Student Voice. The British Journal of Educational Technology. 48(5), 1106–1118. DOI: 10.1111/bjet.12533
  • Hämäläinen, R. & Cattaneo, A. (2015). New TEL Environments for Vocational Education - Teacher's Instructional Perspective. Vocations and Learning: Studies in vocational and professional education. 8(2),135-157. http://link.springer.com/article/10.1007/s12186-015-9128-1 

  • De Wever, B., Hämäläinen, R., Voet, M. & Gielen, M. (2015). A wiki task for first-year university students: The effect of scripting students' collaboration. The Internet and Higher Education. 25, 37–44. doi:10.1016/j.iheduc.2014.12.002

  • Hämäläinen, R. & Laine, K. (2015). Classroom Orchestration: Balancing between Personal and Collaborative Learning Processes. International Journal of Virtual and Personal Learning Environments (IJVPLE) 5(3). DOI: 10.4018/IJVPLE.2014070103
  • Laine, K. & Hämäläinen, R. (2015): Collaborative business planning in initial vocational education and training, Journal of Vocational Education & Training (ahead-of-print), 1-18, http://dx.doi.org/10.1080/13636820.2015.1063000
  • Hämäläinen, R., Cincinnato, S., Malin, A. & De Wever, B. (2014). VET workers’ problem-solving skills in technology-rich environments: European approach. International Journal for Research in Vocational Education and Training, 1(1), 57-80. http://www.ijrvet.net/index.php/IJRVET/article/view/18 
  • Tynjälä, P., Häkkinen, P. & Hämäläinen R., (2014). TEL@work - towards integration of theory and practice. British Journal of Educational Technology. 45(6), 990-1000. http://onlinelibrary.wiley.com/doi/10.1111/bjet.12164/pdf
  • Hämäläinen, R. & Oksanen, K. (2014). Collaborative 3D learning games for future learning: teachers’ instructional practices to enhance shared knowledge construction among students. Technology, Pedagogy and Education, 23 (1), 81-101. doi:10.1080/1475939X.2013.838451
  • Oksanen, K. & Hämäläinen, R. (2014). Game Mechanics in the Design of a Collaborative 3D Serious Game. Simulation & Gaming, 45(2), 255-278. DOI: 10.1177/1046878114530799
  • Hämäläinen, R. & De Wever, B. (2013). Vocational education approach: New TEL settings—new prospects for teachers' instructional activities? International Journal of Computer-Supported Collaborative Learning. 8(3), (271-291). http://link.springer.com/content/pdf/10.1007%2Fs11412-013-9176-1.pdf
  • Oksanen, K. & Hämäläinen, R. (2013). Perceived Sociability and Social Presence in a Collaborative Serious Game. International Journal of Game-Based Learning, 3(1), 34-50. http://www.igi-global.com/gateway/article/full-text-pdf/77314
  • Hämäläinen, R. & Oksanen, K. (2012). Challenge Of Supporting Vocational Learning: Empowering Collaboration In A Scripted 3D Game – How Does Teachers’ Real-Time Orchestration Make A Difference? Computers & Education, 59(2), (281–293). http://dx.doi.org/10.1016/j.compedu.2012.01.002
  • Hämäläinen, R. (2012). Methodological Reflections: Designing and Understanding Computer-supported Collaborative Learning. Teaching in Higher Education. 17(5), (603-614). http://www.tandfonline.com/doi/abs/10.1080/13562517.2012.658556
  • Häkkinen, P. & Hämäläinen, R. (2012). Shared and personal learning spaces: Challenges for pedagogical design. The Internet and Higher Education. 15(4), (231–236). http://dx.doi.org/10.1016/j.iheduc.2011.09.001
  • Hämäläinen, R. & Vähäsantanen, K. (2011). Theoretical and pedagogical perspectives on orchestrating creativity and collaborative learning. Educational Research Review, 6(3), 169–184. http://dx.doi.org/10.1016/j.edurev.2011.08.001
  • Hämäläinen, R. (2011). Using a game environment to foster collaborative learning: a design-based study. Technology, Pedagogy and Education, 20(1), (61 - 78). http://www.tandfonline.com/doi/full/10.1080/1475939X.2011.554010
  • Hämäläinen, R. & Häkkinen, P. (2010). Teachers’ instructional planning for computer-supported collaborative learning: Macro-scripts as a pedagogical method to facilitate collaborative learning. Teaching and Teacher Education, 26(4), (871-877). http://dx.doi.org/10.1016/j.tate.2009.10.025
  • Bluemink, J., Hämäläinen, R., Manninen, T., & Järvelä, S. (2010). Group-level analysis on multiplayer-game collaboration: How do the individuals shape the group interaction? Journal of Interactive Learning Environments, 18(4), (365 - 383). http://www.tandfonline.com/doi/full/10.1080/10494820802602444
  • Hämäläinen, R. & Arvaja, M. (2009). Scripted collaboration and group-based variations in a higher education CSCL context. Scandinavian Journal of Educational Research, 53(1), (1-16). http://www.tandfonline.com/doi/full/10.1080/00313830802628281#tabModule
  • Hämäläinen, R. (2008). Designing and evaluating collaboration in a virtual game environment for vocational learning. Computers & Education, 50(1), (98-109). http://dx.doi.org/10.1016/j.compedu.2006.04.001
  • Hämäläinen, R., Oksanen, K. & Häkkinen, P. (2008). Designing and analyzing collaboration in a scripted game for vocational education. Computers in Human Behavior, 24(6), (2496-2506). http://dx.doi.org/10.1016/j.chb.2008.03.010
  • Hämäläinen, R. & Oksanen, K. (2008). Vaiheistettu yhteisöllinen 3D peliympäristö ammatillisen oppimisen työvälineenä. Ammattikasvatuksen aikakausikirja. 10(1), 29-39.
  • Dillenbourg P., Häkkinen, P, Hämäläinen, R., Kobbe, L., Weinberger, A., Fischer, F. & Harrer, A., (2007). Structurer l'apprentissage collaboratif au moyen d'environnements informatiques. Revue Education et Formation, 286, (45-50). http://ute2.umh.ac.be/revues/data/e-286/e286_0712-5.pdf
  • Kobbe, L., Weinberger, A., Dillenbourg, P., Harrer, A., Hämäläinen, R., Häkkinen, P. & Fischer, F. (2007). Specifying computer-supported collaboration scripts. International Journal of Computer-Supported Collaborative Learning, 2(2/3), (211-224). http://www.springerlink.com/content/6286w8235q818664/
  • Hämäläinen, R. Manninen, T. Järvelä, S. & Häkkinen, P. (2006). Learning to Collaborate: Designing Collaboration in a 3-D Game Environment. The Internet and Higher Education, 9(1), (47-61). http://dx.doi.org/10.1016/j.iheduc.2005.12.004

REFEREED CHAPTERS IN INTERNATIONAL BOOKS OR CONFERENCE PROCEEDINGS

  • Oksanen, K. & Hämäläinen, R. (2013). Supporting and facilitating collaborative learning in serious games. In C. Vaz de Carvalho & P. Escudeiro (Eds.), Proceedings of the 7th European Conference on Games-Based Learning. (pp. 683-690). UK: Academic Conferences and Publishing International Limited.
  • Oksanen, K., & Hämäläinen, R. (2012). Collaborative Serious Game as a Sociable Computer-Supported Collaborative Learning Environment. In P. Felicia (Ed.), Proceedings of the 6th European Conference on Games-Based Learning (pp. 364-371). UK: Academic Publishing International Limited.
  • Hämäläinen R. & Oksanen K., (2011). Designing, orchestrating and evaluating inter-professional collaboration in a scripted 3D learning space for vocational education. In H. Spada, G. Stahl, N. Miyake, &, N. Law (Eds.), Connecting computer-supported collaborative learning to policy and practice: CSCL2011 conference proceedings. Volume II. (pp.631-635). International Society of the Learning Sciences.
  • Kollar, I., Hämäläinen, R., Evans, M., De Wever, B., & Perrotta, C. (2011). Orchestrating CSCL – More than a metaphor? In H. Spada, G. Stahl, N. Miyake, &, N. Law (Eds.), Connecting computer-supported collaborative learning to policy and practice: CSCL2011 conference proceedings. Volume II. (pp. 946-947). International Society of the Learning Sciences.
  • Oksanen, K. & Hämäläinen, R. (2011). Assessing Game Experiences Caused by Educational Collaborative Game. In D. Gouscos & M. Meimaris (Eds.), Proceedings of the 5th European Conference on Games-Based Learning. (pp. 431-439). UK: Academic Publishing Limited.
  • Hämäläinen, R. (2010). Different Groups Challenge Pedagogical Design in a Higher Education. In M.L. Albertson (Ed.), Developments in Higher Education. (pp. 81-99). New York: Nova Science Publishers.
  • Valleala, U., Arvaja, M. & Hämäläinen, R. (2010). Towards research based online collaborative learning. In L. Chova, D. Belenguer & I. Torres (Eds.), Proceedings of EDULEARN 10 Conference 5th - 7th July 2010 Barcelona Spain Valencia, Spain: International Association of Technology, Education and Development (IATED). (pp. 5276 - 5285).
  • Oksanen, K., Hämäläinen, R., Mannila, B. & Manninen, T. (2010). Designing and Investigating Game Tasks for Supporting Collaborative Learning. In B. Meyer (Ed.), Proceeding of the 4th European Conference on Games-Based Learning. UK : Academic Publishing Limited. 291-298.
  • Häkkinen, P., Arvaja, M., Hämäläinen, R. & Pöysä, J. (2010). Scripting Computer-Supported Collaborative Learning: A Review of SCORE Studies. In B. Ertl (Eds.), E-Collaborative Knowledge Construction: Learning from Computer-Supported and Virtual Environments. (pp.180-194). IGI Global.
  • Arvaja, M., Hämäläinen, R., & Rasku-Puttonen, H. (2009). Challenges for the teacher's role in promoting productive knowledge construction in computer-supported collaborative learning contexts. In J. O. Lindberg & A. D. Olofsson (Eds.) Online Learning Communities and Teacher Professional Development: Methods for Improved Education Delivery (pp. 263-280). Hersey: IGI Global.
  • Hämäläinen, R. & Mannila, B. (2009). Collaborative 3D Games as Today’s Innovations for Learning. In H. Isomäki, P. Häkkinen & J. Viteli (Eds.), Future Educational Technologies. (pp. 59-73). Jyväskylä: Jyväskylä University Press.
  • Arvaja, M. & Hämäläinen, R. (2008). Collaborative knowledge construction during structured tasks in an online course at higher education context. In G. Ollington (Ed.) Teachers and teaching: Strategies, innovations and problem solving (pp. 359-376). New York: Nova Science Publishers.
  • Hämäläinen, R. (2007). Designing pedagogical models to support collaboration in higher education contexts. In Global Issues in Higher Education (Ed.) P. B. Richards.(pp.195-213). New York: Nova science publishers.
  • Hämäläinen, R. (2006). Scripting collaborative learning in two different virtual game environment. In Emerging Practices in Educational Technology (Eds.) J. Enkenberg, M.B. Kenz, O. Hatakka. (13-28).
  • Hämäläinen, R., Häkkinen, P., Järvelä, S. & Manninen, T. (2005). Computer-Supported Collaboration in a Scripted 3-D Game Environment. In T. Koschmann, D. Suthers, & T. -W. Chan (Eds.), Computer Supported Collaborative Learning 2005: The Next 10 Years (pp.504-508). Mahwah, NJ: Lawrence Erlbaum.
  • Hämäläinen, R. (2005). Scripted game environment as an aid in vocational learning concerning surface treatment. In Ruokamo, Hyvönen, Lehtonen & Tella (Eds.) Teaching-Studying-Learning (TSL) Processes and Mobile Technologies; Multi-,Inter-,and Transdisciplinary (MIT) Research Approaches (pp.115-122). (Best paper award)
  • Hämäläinen, R. (2003). Integrating ICT in elementary school education; A Tour Around the World. In UNESCO Conference on Intercultural Education. Teaching and Learning for Intercultural Understading, Human Rights and a Culture of Peace. Conference Proceedings. UNESCO Conference on Intercultural Education. CD 2/2003 Lasonen Johanna, Lestinen Leena (eds.)

CHAPTERS IN NATIONAL JOURNALS, BOOKS OR CONFERENCE PROCEEDINGS

  • Malin, A. & Hämäläinen, R. (2014). Kansainvälinen aikuistutkimus tarjoaa uusia mahdollisuuksia inhimillisen pääoman tutkimiselle. Hyvinvointikatsaus, 3, 24-29
  • Oksanen K. & Hämäläinen R. (2011) Yhteisöllistä oppimista pelaamalla – tutkimustuloksia pähkinänkuoressa. In K. Oksanen, B. Mannila & R. Hämäläinen (Eds). Gamebridge – kohti ammatillisia avaintaitoja. (pp. 39-58). University of Jyväskylä. Finnish Institute for Educational Research.
  • Oksanen K. & Hämäläinen R. (2011) Game Bridge – peli inhimillisestä kestävyydestä. In K. Oksanen, B. Mannila & R. Hämäläinen (Eds). Gamebridge – kohti ammatillisia avaintaitoja. (pp. 25-38). University of Jyväskylä. Finnish Institute for Educational Research.
  • Hämäläinen, R., Oksanen, K. & Mannila, B. (2007). SECURE - turvallisesti rakennustyömaalla. Teoksessa B. Mannila, R. Hämäläinen & K. Oksanen (Eds.), Pelaa ja Opi 25-32.
  • Hämäläinen, R., Oksanen, K. & Mannila, B. (2007). DECORE - löydä sisäinen sisustajasi. Teoksessa B. Mannila, R. Hämäläinen & K. Oksanen (Eds.), Pelaa ja Opi 43-51.
  • Oksanen, K., Hämäläinen, R. & Lehkonen, E. (2007). Pelien käyttö oppimisen tukena. Teoksessa B. Mannila, R. Hämäläinen & K. Oksanen (Eds.), Pelaa ja Opi 11-15.
  • Oksanen, K., Hämäläinen, R. & Mannila, B. (2007). VOLTAGE - täsmäisku pientalon sähköistykseen. Teoksessa B. Mannila, R. Hämäläinen & K. Oksanen (Eds.), Pelaa ja Opi 33-42.
  • Hämäläinen, R. & Häkkinen, P. (2006). Verkkotyöskentelyn vaiheistaminen yksilöllisen ja yhteisöllisen oppimisen tukena. In S. Järvelä, P. Häkkinen & E. Lehtinen (Eds.) Oppimisen teoria ja teknologian opetuskäyttö. WSOY (230-246).
  • Hämäläinen, R., (2005). Pedagoginen suunnittelu ja oppimisen vaiheistaminen ammatillisen oppimisen tukena Pintakäsittelyn oppiminen Mustakarhu verkkopelin avulla. (Best paper award)
  • Hämäläinen, R., Bluemink, J., Häkkinen, P. & Järvelä, S. (2005). 3D verkkopelien mahdollisuuksia yhteisöllisessä oppimisessa. Sosiaalinen toimintaseikkailu yhteisöllisten taitojen kehityksen tukena Teoksessa: Tella, Ruokamo, Multisilta & Smeds: Opetus, opiskelu, oppiminen, Tieto- ja viestintätekniikka tiederajat ylittävässä kontekstissa (191-206).
  • Hämäläinen, R. & Häkkinen, P. (2004). Virtuaalisen 3D-peliympäristön vaiheistaminen yhteisöllisen oppimisen tukena
  • (112-117). Teoksessa ITK`04 Tutkijatapaamisen verkkojulkaisu
  • Hämäläinen, R., Häkkinen, P., Bluemink, J. & Järvelä, S. (2004). eScape : yhteisöllisen oppimisen peliympäristö, (257-266). Teoksessa: Kankaanranta, Neittaanmäki & Häkkinen; Elektronisten pelien maailmoja
  • Hämäläinen, R. (2003). Tieto- ja viestintätekniikan opetuskäytön integraatio -Realistinen tulevaisuuden visio vai mahdoton tehtävä. Teoksessa: TUOVI:ITK´03 Tutkijatapaamisen artikkelit, Levonen Jarmo & Järvinen Tiina (toim.). - Tampereen yliopiston sähköiset julkaisut - Tampere University Electronic Publications.

SCIENTIFIC MONOGRAPHS

  • K. Oksanen, B. Mannila & R. Hämäläinen (Eds). (2011, In Press). Gamebridge – kohti ammatillisia avaintaitoja. University of Jyväskylä. Finnish Institute for Educational Research.
  • Hämäläinen, R. (2008). Designing and investigating pedagogical scripts to facilitate computer-supported collaborative learning. University of Jyväskylä. Finnish Institute for Educational Research, 24.
  • B. Mannila, R. Hämäläinen & K. Oksanen (Eds). Pelaa ja Opi. (2007). Finnish Institute for Educational Research.
  • Hämäläinen, R. (2004). Realismia vai utopiaa? Toimintatutkimus tieto- ja viestintätekniikan opetuksen integroimisesta luokanopetukseen. Jyväskylän yliopisto. Koulutuksen tutkimuslaitos, Tutkimuksia 12.

OTHER

  • Hämäläinen, R. & De Wever, B. (2012). Orchestrating TEL: Overcoming barriers to use technology.
  • Häkkinen, P.,Hämäläinen, R., Kobbe, L., Weinberger, A., Fischer, F., & Dillenbourg, P. (2005/2006). Deliverable 29.1.2: Practical guidelines for scripting CSCL in Finnish, English, German and French.
  • Hämäläinen, R., (2005). Scripting collaborative learning in virtual game environments, Kaleidoscope newsletter, November 2005
  • Hämäläinen, R., Kobbe, L., Häkkinen, P., Weinberger, A., Fischer, F., Dillenbourg, P. & Harrer, A. (2005). Deliverable 29.2.2: VDS Course Material
  • Baggetun, R., Barros, B., Fesakis, G., Girardin, F., Hoeksema, K., Hämäläinen, R., Miao, Y. & Vantroys, T. (2004). A review of schemes for modelling scripts •The work has been conducted as a part of MOSIL with equal parts of each author.
  • Stegmann, K., Bollen, L., Hämäläinen, R., Hoeksema, R., Kollar, I., Rysjedal, K., Saab, N. & van Borkulo, S. (2005). Report about the 5th Internetional Conference on CSCL.
  • Hämäläinen, R., Häkkinen, P., Arvaja, M. & Mäkitalo, K. (2003). Opettajat ja tutkijat vuorovaikutteisempaa toimintakulttuuria luomassa. Kasvatus 3/2003 (pp.308-312).

International presentations

 

  • Hämäläinen, R., De Wever, B., Malin, A. & Cincinnato, S. (2014). Using large scale PIAAC assessment data to empower professional development: Problem-solving in the context of technology-rich environments. Earli sig 1 conference: assessment and evaluation. 27.-29. August, Madrid, Spain.
  • De Wever, B., Hämäläinen, R., Gielen, M. & Voet, M. (2014). Collaborative learning in a wiki-environment: Stimulating collaboration. EARLISIG 20 Computer-supported Inquiry Learning Meeting: Using Inquiry to Engage in Learning. 18-20 August, Malmö, Sweden.
  • Hämäläinen, R., De Wever, B., Malin, A. & Cincinnato, S. (2014). VET workers’ problem-solving skills in a technology-rich environment. The European Conference on Educational Research (ECER) 2014. 2. – 5. September 2014, Porto, Portugal.
  • De Wever, B.,  Hämäläinen, R., Voetc, M. & Gielen, M. (2014). Stimulating Online Collaboration in a Wiki Environment . The European Conference on Educational Research (ECER) 2014. 2. – 5. September 2014, Porto, Portugal.
  • Vähäsantanen, K. & Hämäläinen, R. (2014). Teachers’ Work and Professional Identity amid the Changing Landscape of Vocational Education and Training. The European Conference on Educational Research (ECER) 2014. 2. – 5. September 2014, Porto, Portugal.
  • Hämäläinen, R. (2013, October, Invited). New TEL settings-new prospects for teaching in VET and HE.  Expert Seminar on Quality Assurance in VET and HE. 22.10.2013. Brussels, Belgium.
  • Hämäläinen, R. & Cattaneo, A. (2013, August). New TEL Environments Challenge Vocational Education Teachers to Develop New Instructional Activities. 15th Biennial Conference for Research on Learning and Instruction (EARLI). Munich, Germany.
  • Hämäläinen, R. & De Wever, B. (2013, August). Instructional activities that enhance vocational learning among students in a 3D game setting. 15th Biennial Conference for Research on Learning and Instruction (EARLI). Munich, Germany.
  • Hämäläinen, R. & Vähäsantanen, K. (2013, July). Theoretical and pedagogical perspectives on orchestrating creativity and collaborative learning.16th Biennial Conference on Teachers and Teaching. Ghent, Belgium.
  • Hämäläinen, R. (2013, January - February). In search for the integration of Learning Design (LD) and Teacher Inquiry into student
  • learning (TISL). Alpine Rendez‐Vous 2013, Villard‐de‐Lans, France.
  • Hämäläinen, R. & Laine, K. (2013, January - February). Teachers’ instructional activities in empowering personal and collaborativelearning in vocational education. Alpine Rendez‐Vous 2013, Villard‐de‐Lans, France.
  • Oksanen, K. & Hämäläinen, R. (2012, October). Collaborative Serious Game as a Sociable Computer-Supported Collaborative Learning Environment. 6th European Conference on Game-Based Learning, Cork, Ireland, 4-5.10.2012.
  • Hämäläinen, R. & Oksanen, K. (2012, September). Collaborative 3D learning games for future vocational learning: Teachers’ instructional practices in empowering learning. The European Conference on Educational Research (ECER) 2012. Cádiz, Spain. 18. - 21.9. 2012.
  • Hämäläinen, R. (2012, September). Teachers’ instructional practices to enhance shared knowledge construction among students in 3D game setting for vocational learning. EARLI Sig 6 & 7conference 'Instructional Design for Advancing Learning in a Networked Society'. Bari, Italy. 11.-13.9.2012.
  • Hämäläinen, R. (2012, January). Challenges and possibilities of designing technology-enhanced learning for future vocational education. Technologies for education and training. International workshop in Villars-sur-Ollon, Switzerland.
  • Hämäläinen, R. (2011, August - September). Orchestrating collaboration based on complementary expertise. 14th Biennial Conference for Research on Learning and Instruction (EARLI). Exeter, UK.
  • Perrotta, C., Evans, M., Hämäläinen, R., Kollar, I., & De Wever, B. (2011, August - September). Orchestrating learning in TEL: Theoretical and methodological considerations to advance research. 14th Biennial Conference for Research on Learning and Instruction (EARLI). Exeter, UK.
  • Hämäläinen, R. & Oksanen, K. (2011, August - September). Orchestrating collaboration in 3D learning space for vocational education. 14th Biennial Conference for Research on Learning and Instruction (EARLI). Exeter, UK.
  • Hämäläinen, R. & Oksanen, K. (2011, July). Designing, orchestrating and evaluating inter-professional collaboration in a scripted 3D learning space for vocational education. 9th International Conference on Computer Supported Collaborative Learning, Hong Kong, China
  • Kollar, I., Hämäläinen, R., Evans, M., De Wever, B., & Perrotta, C. (2011, July). Orchestrating CSCL - More Than a Metaphor? 9th International Conference on Computer Supported Collaborative Learning, Hong Kong, China.
  • Hämäläinen, R., Vähäsantanen, K., & Oksanen, K., (2011). Integrating CSCL in Vocational Education: Orchestration. Paper to be presented at Workshop; How to integrate CSCL in classroom life: Orchestration, to be held at CSCL 2011.
  • Kollar, I., Hämäläinen, R., Evans, M., De Wever, B., & Perrotta, C., (2011). Reconstructing learning scenarios with orchestration metaphor. Paper to be presented at Workshop; How to integrate CSCL in classroom life: Orchestration, to be held at CSCL 2011.
  • Hämäläinen, R. & Vähäsantanen, K. (2010). Creativity in collaborative learning and teacher's work. Paper presented at Work, learning and welfare: Writing workshop II, 3.-4.11.2010. Tampere, Finland.
  • Oksanen, K., Hämäläinen, R, Mannila, B. & Manninen, T. (2010). Designing and Investigating Game Tasks for Supporting Collaborative Learning. 4th Europan Conference on Game-Based Learning, Copenhagen, 21-22.10.2010.
  • Hämäläinen, R. & Oksanen, K. (2010). Learning Through Games in Vocational Education. The European Conference on Educational Research 2010 (ECER), Helsinki, 25-27.8.2010.
  • Oksanen, K. & Hämäläinen, R. (2010). Using psychophysiological methods in the research of collaborative learning games. International Symposium on Collaborative Learning and Argumentation (ICLA 2010), March 25 - 26th.
  • Hämäläinen, R. & Häkkinen P. (2009). Pedagogical Design of Collaborative Learning Games. EARLI 2009.
  • Häkkinen, P. Arvaja, M., Hämäläinen, R. & Pöysä, J. (2009). Challenges of Scripting Computer-Supported Collaborative Learning: Review of SCORE studies. EARLI 2009.
  • Hämäläinen, R. (2009). Investigating Macro-Scripted Computer-Supported Collaborative Learning - Method for Illustrating Group Variations. AERA 2009.
  • Hämäläinen, R., & Mannila, B. (2008). Games for Vocational Learning. ECER 2008 Göteborg - The European Conference on Educational Research.
  • Arvaja, M., & Hämäläinen, R., (2008). Collaborative knowledge construction during structured tasks in an online course at higher education context. ECER 2008 Göteborg - The European Conference on Educational Research
  • Hämäläinen, R., Arvaja, M. & Häkkinen, P. (2007). Dynamics of collaboration process during a scripted online course in university settings. 12th Biennial Conference for Research on Learning and Instruction (EARLI) August 28 - September 1, 2007.
  • Oksanen, K. & Hämäläinen, R. (2007). Collaborative learning games as an aid in vocational learning. The Alpine CSCL Rendez-vous 2007, January 21-26th
  • Bluemink, J., Järvelä, S., Hämäläinen, R., & Manninen, T. (2006). Group Dynamics in Collaborative Virtual Game. Workshop on Human Centered Technology, HCT06. Tampere University of Technology,Pori. http://amc.pori.tut.fi/hct06/ .11.-13.6.2006
  • Hämäläinen, R., Mannila, B., Oksanen, K. & Koutaniemi, L. (2006). Secure: 3D-Game Environment as an Aid in Vocational Learning. The European Conference on Educational Research (ECER) 2006, 13 - 15.9.
  • Hämäläinen, R., (2006). Scripted Collaboration in Higher Education Contexts.The European Conference on Educational Research (ECER) 2006, 13 - 15.9.
  • Hämäläinen, R., Arvaja, M. & Häkkinen, P. (2006). Three different collaboration scripts in higher education context. Paper presented (video presentation) in the Symposium "Screening Scripting: Exploring Various Forms of Computer-Supported Scripting for the Optimisation of Collaborative Learning “at the AERA Conference (American educational Research Assosiation), San Francisco, USA, 7.-11.4.2006.
  • Mannila, B., Hämäläinen, R., Oksanen, K. & Koutaniemi, L. (2006). Secure - Scripted PedaGame in 3D Environment for Vocational Learning. Online Educa Berlin (29th Nov - 1 Dec)
  • Arvaja, M. & Hämäläinen, R. (2005). Contextual perspective in studying pedagogical structuring of collaboration. Paper presented at the Conference Interlearn - Multidisciplinary Approaches to Learning (Life as Learning Research Programme of the Academy of Finland), Helsinki, 1.-2.12.
  • Arvaja, M. & Hämäläinen, R. (2005). Pedagogical structuring of collaboration: contextual perspective. Paper presented in a Symposium “Can effective collaborative learning be designed?” at the 11Th European Conference for Research on Learning and Instruction, Nicosia, Cyprus, 23.-27.8.
  • Bluemink, J., Hämäläinen, R., Järvelä, S. & Häkkinen, P. (2005).Collaborative Interactions in a Scripted 3D-game. Interlearn 2005, Multidisciplinary Approaches to Learning, Helsinki. 2.12.2005
  • Häkkinen, P., Järvelä, S., Arvaja, M., Bluemink, J., Hämäläinen, R., Järvenoja, H., Leinonen, P., Mäkitalo, K., & Salovaara, H. (2005). ECOL: Ecology for collaboration with pedagogical structuring and self-regulated learning: Individual and group level perspectives. A poster presentation in Earli 2005 conference.
  • Hämäläinen, R., (2005). Effects and examples of different collaboration scripts Workshop "Scripting approaches in CSCL" Knowledge Media Research Center in Tübingen, Germany. (24.11.)
  • Hämäläinen, R., (2005). Scripted game environment as an aid in vocational learning concerning surface treatment. Network-Based Education (NBE). 15.-17.9.2005.
  • Hämäläinen, R., (2005).Scripting collaborative learning in two different virtual game environments. LEARNING TECHNOLOGY and TELEMATICS in EDUCATION and TRAINING 2005, Savonlinna, 4.8.2005.
  • Hämäläinen, R., Mannila, B. & Koutaniemi, L. (2005).Mustakarhu Game Environment as an Aid in Vocational Learning.Nordic Serious Games Seminar (NSGS 2005). 2-3rd August 2005
  • Hämäläinen, R., Häkkinen, P., Järvelä, S. & Manninen, T. (2005). Collaboration in a Scripted 3D Game. 1st International Kaleidoscope Symposium on Technology-Enhanced Learning Special Interest Group in CSCL, selected papers of CSCL 2005, July 7th, 2005.
  • Hämäläinen, Arvaja & Häkkinen (2005). Three different collaboration scripts in higher education context: individual and group-level perspectives. Workshop of Computer-supported scripting of interaction in collaborative learning environments. May 30, 2005
  • Hämäläinen, Häkkinen, Järvelä & Manninen. (2005).Computer-Supported Collaboration in a Scripted 3-D Game Environment 10th anniversary of CSCL (Computer Supported Collaborative Learning) 2005. May 30 - June 4.
  • Hämäläinen, Häkkinen. (2004). SCRIPTING COMPUTER SUPPORTED COLLABORATION IN A 3-D GAME ENVIRONMENT CSCL SIG First Symposium, October 7th - 9th 2004
  • Hämäläinen & Häkkinen. (2004).Pedagogical development and technical implementation in CSCL. Mobile Support for Integrated Learning (MOSIL) mini camp in Lille, France. 27.6.2004
  • Hämäläinen, Häkkinen & Mäkitalo (2004).STRUCTURING COMPUTER SUPPORTED COLLABORATION Mobile Support for Integrated Learning 2004 - Grenoble. 09.03. 2004
  • Hämäläinen, Bluemink, Häkkinen, Järvelä. (2003). PROCESS OF COLLABORATION IN A 3D VIRTUAL GAME. Multidisciplinary Approaches to Learning - Helsinki, 4.12.2003.
  • Hämäläinen (2003).INTEGRATING ICT IN ELEMENTARY SCHOOL EDUCATION: "A Tour Around the World". UNESCO-conference on Intercultural Education- Jyväskylä. 16.6.2003

National presentations

  • Hämäläinen, R. (2012). Tutkimusperustainen opetuksen suunnittelu: Oppiminen ryhmässä, Verkko-opetuksen monet mahdollisuudet, Jyväskylä. 12.3.2012.
  • Hämäläinen, R. (2011). Yhteisöllinen verkko-opetus: Pedagoginen strukturointi ja skriptaus. Kymenlaakson ammattikorkeakoulu. 28.1. 2011.
  • Mannila, Oksanen, Manninen & Hämäläinen. (2009). 3D-toimintaympäristöt ammatin oppimisen edistäjinä: opiskelijoiden, työpaikkaohjaajien ja opettajien yhteistyö pelien avulla. Valtakunnalliset virtuaaliopetuksen päivät 2009. 23.-24.11.2009, Helsinki.
  • Hämäläinen, R. (2009). Tutkimusperustainen opetuksensuunnittelu, Edutool- maisteriohjelma, Oulu, 27.10.2009.
  • Mannila, Hyvämäki, Hämäläinen, Kujanpää & Manninen. (2009). Game Bridge -3D-toteutukset osana oppimisympäristöjä. Oppiminen eri maailmoissa - Savonlinna 6.-7.8.2009.
  • Mannila, Hyvämäki & Hämäläinen. (2009). Game Bridge - uusi yhteys työpaikoille. LEVELS –seminaari, Jyväskylä. 25.4. 2009.
  • Mannila & Hämäläinen. (2008). Yhteisölliset pelit ammatillisen oppimisen vauhdittajina. LEVELS –seminaari, Jyväskylä. 5.5.2008
  • Mannila, Oksanen & Hämäläinen. (2007). PedaGames – verkkopelit mukaan ammatilliseen koulutukseen ReflekTori, 3. – 4.12.2007
  • Mannila, Oksanen, Hämäläinen & Koutaniemi (2007). Virtuaaliopetuksen päivät 29. – 30.11.2007
  • Mannila, Hämäläinen, Oksanen & Koutaniemi. (2007). PedaGames – pelit opettajan työvälineenä JAO:n pedagoginen iltapäivä. 11.10.2007
  • Mannila, Hämäläinen & Koutanimi (2007). Prosessimylly innovoi oppimista tukevaa teknologiaa 19.4.2007, ITK 2007.
  • Hämäläinen (2006). Yhteisöllinen verkko-opetus: suunnittelu ja pedagogiset haasteet 11.12.2006. Jyväskylä, JAO
  • Oksanen, Mannila, Hämäläinen & Koutaniemi (2006). Pedagames, posteriesitys 27-28.11.2006, Helsinki, Virtuaalikoulupäivät
  • Mannila, Hämäläinen, Koutaniemi. (2006). PedaGames - pedagogisesti suunniteltuja oppimispelejä ammatillisen koulutuksen työvälineiksi. Interaktiivinen Tekniikka Koulutuksessa '06, 6.4.2006
  • Hämäläinen. (2005).Oppimispelit ammatillisen oppimisen tukena - Hotelli Musta Karhu 2.5.2005 LUMA NÄKYVÄKSI PÄÄTÖSSEMINAARI
  • Hämäläinen (2005). Pedagoginen suunnittelu ja oppimisen vaiheistaminen ammatillisen oppimisen tukena - Pintakäsittelyn oppiminen Mustakarhu -verkkopelin avulla. Interaktiivinen Tekniikka Koulutuksessa '05 Tutkijatapaaminen. Hämeenlinna. 20.4.2005
  • Hämäläinen. (2004). Scripting CSCL in a virtual game environment: Vocational task learning 10.12–11.12.2004. LEARNING TOGETHER: Theoretical and methodological perspectives-workshop
  • Hämäläinen, Häkkinen, Mannila, Koutaniemi. (2004).Viivi: Oppimispelien hyödyntäminen ammatillisessa opetuksessa. 7.5.2004. AGL-seminaarisarja - Jyväskylä
  • Mannila, Hämäläinen, Koutaniemi, Häkkinen. (2004). LUMA hankekokonaisuus: Ammatillisen opetuksen kehittäminen toimivien käytäntöjen näkökulmasta, Interaktiivinen tekniikka koulutuksessa 04 - Hämeenlinna, 23.04.2004
  • Bluemink, Järvelä, Hämälainen, Häkkinen. (2004). 3D-peliympäristö yhteisöllisen oppimisen ympäristönä Interaktiivinen tekniikka koulutuksessa 04 - Hämeenlinna, 22.04.2004
  • Hämäläinen. (2004). Virtuaalisten 3D peliympäristön strukturointi kollaboratiivisen oppimisen tukena. Interaktiivinen Tekniikka Koulutuksessa '04 Tutkijatapaaminen. Hämeenlinna. 21.4.2004
  • Hämäläinen & Häkkinen. (2003).eScape - Hajautettujen tiimien kollaboratiiviset prosessit 3D peliympäristössä 22.10.2003, Elektroniset pelit - seminaari - Jyväskylä
  • Hämäläinen. (2003).Tieto- ja viestintätekniikan opetuksen integraatio luokanopetukseen 25.8.2003, Peda.net seminaari - Jyväskylä
  • Hämäläinen. (2003).Arviointi ICT-opetuksen tukena - Oppilaiden kokemuksia tieto- ja informaatioteknologian integraatiosta ja opetuksen mielekkyydestä. Interaktiivinen tekniikka koulutuksessa 03 - Hämeenlinna 11.4.2003
  • Hämäläinen. (2003). Opetuksen toimintakulttuurin muutos - Luokanopettajan mahdollisuudet vastata tieto- ja informaatioteknologian haasteisiin opetussuunnittelussa ja käytännön opetustyössä 10.4.2003 Interaktiivinen tekniikka koulutuksessa 03 - Hämeenlinna
  • Hämäläinen. (2003).Tieto- ja viestintätekniikan mielekäs opetuskäytön integraatio ? Realistinen tulevaisuuden visio vai mahdoton tehtävä? Tutkijatapaaminen - Interaktiivinen tekniikka koulutuksessa 03 - Hämeenlinna 9.4.2003
  • Moilanen (Hämäläinen). (2002). 18.4.2002 Tieto- ja informaatioteknologian hyödyntäminen ja integraatio luokanopettajan näkökulmasta Interaktiivinen tekniikka koulutuksessa 02 - Hämeenlinna

 

 
 

Research

Dr. Raija Hämäläinen is a senior researcher at the Finnish Institute for Educational Research, University of Jyväskylä, Finland. Hämäläinen has designed long-term research project (as a joint effort with Jyväskylä College - ongoing since 2004) that focuses on designing and investigating new learning spaces for the future vocational education. Her main research interest deal with orchestrating collaborative learning processes and scripted computer-supported collaborative learning in technology-enhanced learning (TEL) environments. Her research has been based on active international collaboration in theoretical and design issues of TEL. The international collaboration includes for example visits to international research groups and joint international high-level publishing. Her recent publications include articles in Computers & Education, Educational Research Review, Teaching and Teacher Education, Computers in Human Behavior, and Technology, Pedagogy and Education.
 

Main interests

  • Technology-enhanced learning (TEL)
  • Computer-Supported Collaborative Learning (CSCL)
  • Vocational education
  • Research-based teaching
  • Design-based research
  • Orchestrating learning / Collaboration scripts