The list of possible topics includes, but is not limited to:
The use of games and game-based environments in different fields and
contexts, including:
• learning
• training
• health care
• social awareness
• sports, exercise
• public policy negotiating
• disaster prevention
• etc.
Issues and subjects related to design and development of serious games
• Game design
• Game programming
• Game production
• User-centered design
• Audio & Video production
• Game narratives
• Multi-disciplinary production of serious games
• User studies and evaluation
Business and societal issues of serious games
• The business ecology of serious games
• Business models
• Legal, societal and political impact of serious games
• Intellectual property rights
• Distribution and end user model issues
• Learning evaluation
• Ethical questions
|