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Time
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Programme
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8:30
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Registration desk opens, coffee
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(Agora main hall, first floor)
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9:30
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First session
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(Agora Auditorium 2, first floor)
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9:30
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Opening of the conference
Pekka Neittaanmäki, Director of Agora Center, University of Jyväskylä (JyU)
Welcoming Address:
Marja Kankaanranta, Leader of Agora Game Lab, JyU
Opening of the Game Program:
Jukka Varsaluoma, Agora Game Lab, JyU
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10:00 |
NSG Project: Serious Games in the Nordic Countries
Launching of the NSG-wiki portal
Elina Jokisuu, Tuula Nousiainen & Jukka Varsaluoma, Agora Center
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10:30 |
Game Presentation: Party-On-Board
Kaisa Aho & Tuomas Mäkilä, Finland
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10:45 |
Game Presentation: AnimalClass
Harri Ketamo & Marko Suominen, Tampere University of Technology, Finland
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11:00 |
Break |
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11:15 |
Second Session
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(Agora Auditorium 2) |
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Children's Involvement in the Design of Game-Based Learning Environments:
Tuula Nousiainen, Agora Game Lab,
JyU
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Exploring the Use of Narrative Talarius at Primary School Classrooms
Sanna-Mari Tikka, Antti Pyykkönen, Eerika Neittaanmäki & Marja Kankaanranta, Agora Game Lab, JyU
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The possibilities of Educational Board Games for Schools
Jussi Autio, Tuonela Productions Ltd., Finland
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12:45 |
Lunch
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13:45 |
Third session
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(Agora Auditorium 2)
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13:45 |
Using Videogames as Educational Tools:
Building Bridges between Commercial and Serious Games
Rut Martínez, Laura Méndez, Pilar Lacasa and Sara Cortés,
University of Alcalá, Spain:
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14:15 |
The Attitudes of Finnish School Teachers towards Commercial Educational Games
Minna Klemetti, Paula Karppinen and Olli Taimisto, HappyWise Oy, Finland
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14:45 |
Pervasive Games in Educational Setting.
A Case MathX: The Search for Ancient Wisdom
Hannamari Saarenpää, Hypermedia Laboratory of the University of Tampere, Finland
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15:15
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Coffee break
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15:45
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Fourth session
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(Agora Auditorium 2) |
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15:45
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Game presentation: Media Detective - Mediaetsivä
Kristian Kiili, Antero Lindstedt & Kai Ojansuu
Tampere University of Technology in Pori, Finland
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16:00
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Serious Games in Language Teaching and Learning - a Theoretical Perspective
Bente Meyer, University of Aarhus, Denmark
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16:30 |
Competence Complexity and Obvious Learning
Experience from Making a Language Learning Game
Ellen Brox, Audun Heggelund and Gunn Evertsen,
Norut (Northern Research Institute), Norway:
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17:00
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Let's Play Together with the Camera of Your Mobile Device
Ekaterina Kuts, Carolina Islas Sedano and Erkki Sutinen,
University of Joensuu, Finland:
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17:30 |
Daily programme ends
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18:00- 20:30 |
Evening gathering
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(Lea Pulkkinen Hall, fourth floor)
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Time |
Programme
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8:30 |
First session
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(Agora Auditorium 2)
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8:30
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Key note: Using Virtual Worlds and Games to Innovate in Business Models and Processes
Jukka Ruponen, IT Architect, IBM Software Innovation Team:
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9:00
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Games and Playing in Digital Culture
Raine Koskimaa, University of Jyväskylä, Finland:
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9:30 |
The Influence of Motivations of Online Game Players on e-Learning
Behavior of Chinese People
Yifan Li, University of Fudan, China:
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10:00 |
Coffee break
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10:30 |
Second session |
(Agora Auditorium 2)
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10:30 |
Game Presentation: Growwwings.net
HappyWise Ltd., Finland
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10:45
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Computer-augmented Simulation Game for Enhancing the Product Development Skills
Ari Putkonen and Markus Forstén, Turku University of Applied Sciences, Finland:
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11:15
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Design and Architecture of Sidh - a Cave Based Firefighter Training Game
Per Backlund, Henrik Engström, Mikael Johannesson and Mikael Lebram, University of Skövde, Sweden:
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11:45
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RACER: A Non-Commercial Driving Game Which Became a Serious Tool in the Research of Driving Fatigue
Narciso González, Igor Kalyakin and Heikki Lyytinen, University of Jyväskylä, Finland:
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12:15
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Game presentation: Mobihubu
Elämä On Parasta Huumetta ry (Life Tastes Better Without Drugs NGO) & Universomo Ltd., Finland
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12:30 |
Lunch
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13:30 |
Game session
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(Computer rooms on the second floor: Ag B211.1 (Sovjet) and Ag B212.1 (Finland))
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Modern Society Board Game, Tuonela Productions Ltd., Finland
Growwwings.net, HappyWise Ltd., Finland
AnimalClass, Harri Ketamo and Marko Suominen, Finland
PiX, University of Joensuu, Finland
Party-on-Board, Kaisa Aho, Tuomas Mäkilä, Finland
Mobihubu, EOPH ry
Media Detective, Otava Oy
Talarius, Virtual Peatland and Gameli, Agora Game Lab, JyU, Finland
Ekapeli, Agora MindTech Lab, JyU, Finland
Visit to the Agora Innoroad Lab |
15:15
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Fourth Session
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(Agora Auditorium 2) |
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15:15
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Game presentation: MoFun Circus
Content Union / Sami Laakso, Petri Ruikka, Marjuska Kaukomies, Karoliina Moilanen & Daniel Bosch, Finland
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15:30
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Three Approaches for Teaching Game Production
Tuomas Mäkilä, Jouni Smed, Harri Hakonen and Andy Best, University of Turku and Turku University of Applied Sciences, Finland:
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16:00
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MUPE as a Rapid Development Architecture –
Case Wireless Education Platform
Mika Laitinen, Vik Nuckchady and Matti Nelimarkka, Nokia Research Center, Finland:
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16:30 |
User-Centered Design in Exergames
Antti Väätänen and Jaana Leikas, VTT Technical Research Centre of Finland, Finland:
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17:00
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Closing of the conference
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17:15
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Daily programme ends
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1
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Nordic Serious Games Project
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Nordic Serious Games Project Partners
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2
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Talarius, Virtual Peatland, Gameli
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Agora Game Lab, JyU, Finland
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3
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Growwings.net
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HappyWise Ltd., Finland
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4
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AnimalClass
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Harri Ketamo & Marko Suominen, Finland
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5
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PiX
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University of Joensuu, Finland
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6
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Viprosa
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Tapani Liukkonen & Kimmo Kuusela, Finland
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7
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Mobihubu
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Elämä On Parasta Huumetta ry, Finland
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8
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Secure, Voltage, Decore
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Institute for Educatonal Research, Jyväskylä Vocatonal College, Korento Ltd., Finland
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